Blizzard has been clearly been listening to World of Warcraft fans over the years. Instead of a single shared continent like we've seen in the past few WoW expansions, Battle for Azeroth will release with two new faction-specific continents, emphasizing the focus on the Alliance vs Horde conflict.
KitGuru Says: Considering Blizzard has had the demand there for quite a while, it's about time that it explored a legacy server of its own. Finally, fans' requests for a major turn back of the World of Warcraft clock are coming to life in the form of World of Warcraft Classic. As a new age of warfare begins, Azeroth's heroes must set out on a harrowing journey in search of new allies, race to claim the world's mightiest resources to turn the tides of war, and fight on several fronts to determine which side will lead Azeroth into its uncertain future. The level cap will go up to 120, and there will be new dungeons to explore in Freehold and Atal'Dazar.
For years there's been friction between World of Warcraft players wanting access to classic, "vanilla" servers (without all those later expansions and upgrades), and Blizzard, which preferred everyone to be using newer versions of the game, thank you very much. Battle for Azeroth will revisit the central conflict of the Warcraft series, the Alliance versus the Horde, but along with it comes a wide array of features brand new to the experience. There are new playable Allied Races too, the Highmountain tauren, Void elves, Dark Iron dwarves and more. Island Expeditions will be dynamic, variable missions which set players out in groups of three to explore uncharted areas and race against the enemy faction to secure resources. We'll have a lot more info about Battle for Azeroth as Blizzcon continues. There are also other battlegrounds in the pipelines, along with new arenas in Tiragarde and Zuldazar.
In typical WoW fashion, Battle for Azeroth is bringing new leveling zones into the mix - with a twist.