In the first Destiny, shaders would color your entire outfit at once, but could be swapped in and out freely once a shader was unlocked. The majority of the forum-posting Destiny fan base, however, seems to be very unhappy with the change.
But thing have changed in Destiny 2, and now they're far harder to find. Now, shaders are consumables that disappear on use. They can also be equipped on your ship and Legendary weapons. Everis can decrypt Bright Engrams, and players will simply have to hope that a Sparrow will randomly drop. At least in that instance, you can suffer looking terrible together.
After successfully completing the campaign, players should head to Amanda Holliday.She will give the Sparrow to the player as a reward for completing the game's story mode.
"There's a lot of content now that we place in these worlds - there's a lot of little offshoots and bits of history - and we don't want people just blasting past it", said Bungie senior environment artist Jason Sussman to Polygon. Each planet has unique armor and shader rewards. It can be used to efficiently travel across different places, as well as escape from dangers. Below is exactly what you need to do to get one, step by step. You know the drill. With all the media coverage and Bungie's own advertisements and releases, one would think that such change would be disclosed pretty early on. This was the most active of them all - look at those upvotes! Shaders are just a part of the endgame now. But they're also consumable. However, shaders are the biggest offender. Additionally, once a player reaches level 20 (the max level), they will be rewarded with a Bright Engram every time they fill the experience bar. In essence it takes the Chroma system of cosmetics that was introduced for some armour in the original Destiny after Rise of Iron and spins it out across the whole game with microtransactions.