In nearly 150 games related to the Dragon Ball franchise, few have really managed to capture the feel of the anime's action - a lot of games are too slow, or bloated, or even floaty. That is not the case - ArcSys has done an incredible job or orientating the game for the casual player and fighting veterans alike, with simple command inputs and easy to learn and execute combo strings.
However, says Bandai Namco, that could change. All three of the opponent's characters must be defeated to win the game.
In North America and Europe, the Switch version of Dragon Ball Xenoverse 2 is due out this fall.
Dragon Ball FighterZ will release on the PS4, Xbox One and PC early next year. But perhaps this shouldn't be very surprising: with Bandai Namco behind it as a publisher and Guilty Gear team Arc System Works behind it as a developer - and with the iconic Dragon Ball IP attached to it - this project certainly has the pedigree.
The Nintendo Switch has already gotten a port of Dragon Ball Xenoverse 2, a game that can be seen as much more technically demanding than a simple 2D fighter. This new version for Nintendo Switch will include several new features as games of up to six players, control of movement in battles or local multiplayer for two players on the same console.
During an interview posted on Twitch, game producer Tomomi Hiroki explained why they chose to come up with a 2.5D game instead of the usual 3D game that a lot of "Dragon Ball" video games are known for.